
I'm Mia Gobble
I'm the everything-developer and producer that has thrown myself and thrived in the video game industry. I have made valuable contributions to a variety of video games that have collectively earned billions of user sessions.A bulk of my experience is on the Roblox platform, and that is where I specialize. I can level-up any game with my wide variety of skills.I have an online professional presence on Twitter, LinkedIn, and Discord.
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Primary Skillsets
Production
I can ship and maintain any game of any scope and size. My philsophy with production is to be lean and iterative without sacrificing creative expression from the team members.
Luau Programming
I am especially great with gameplay and frontend for programming, but can also do systems, frameworks, plugins, and much more.
Music Composition
I use FL Studio to create electronic music. I specialize in music soundtracks for intense scenes, such as bossfights, battles, tournaments, and more.
UI/UX Design
I can create basic, vector-styled UI in Figma and import using my own self-made tools. Alongside the design of the UI and UX, I can program it, giving it life with expressive animation and functionality.
What I Do
I've worked on countless games, owning or founding some projects in my portfolio. My work speaks for itself. Want a resume? Go here.
Slap Battles
| Creator | Peak CCU | Timeline | My Contributions |
|---|---|---|---|
| Tencell | 146,305 | March 2024 - June 2026 | Production, Lead Generalist Development |
A game about slapping people into oblivion using different gloves with unique abilities. You earn slaps when slapping people, which are used to unlock new gloves. Gloves have abilities, some are passive, others are activated.During my time here, I led Slap Battles and directed and developed parts of the game that led to an increase in revenue, engagement, and retention. Features I worked on include the UI rework, gacha system, hit effect system, masteries, business man, guide boss fight, and more. I've also lead and developed for Slap Battles for multiple Roblox events.

Piggy
| Creator | Peak CCU | Timeline | My Contributions |
|---|---|---|---|
| MiniToon | 533,409 | June 2026 - Aug 2026 | Talent Management |
Do you have what it takes to escape Piggy and uncover the mysteries surrounding the beast?Piggy is a classic on Roblox! I helped with connecting talent to the team for development on both already-released and new projects.

Knockout!
| Creator | Peak CCU | Timeline | My Contributions |
|---|---|---|---|
| blade_stack | 624,983 | June 2026 - Present | Talent Management |
You can't see their aim, you can't see their power... Last one on the ice wins!Predict and out-maneuver to be the last penguin standing! Unlock skins by winning ice!I helped with connecting talent to the team for development on both already-released and new projects.
High Peaks
| Creator | Peak CCU | Timeline | My Contributions |
|---|---|---|---|
| MiniToon | N/A | July 2026 - Present | Owner, Production, Lead Development |
There is no point to reaching the high peaks other than bragging rights...Climb across different biomes and weather conditions to reach the peak elevation, collecting coins and purchasing upgrades and items along the way to fight the difficult heights. Take your trusty drone to help you along your run and get you a bit higher every time. Use your successful runs to pay for better drones and become the best climber.

Velocity
| Creator | Peak CCU | Timeline | My Contributions |
|---|---|---|---|
| iGottic | N/A | Jan 2026 - Present | Owner, Production, Lead Development |
An unreleased project under my new studio Oxomo Games, where speed is power. It was the winner of the $50k DoBig gamejam, and you can play that version.My job here is to lead the project to make sure everything moves at the pace we need. I also develop some features, like movement, when I have the time to.

Care For Cats!
| Creator | Peak CCU | Timeline | My Contributions |
|---|---|---|---|
| Misfits | 9,164 | Jan 2026 - Present | Talent Management |
Build a cozy space for cute cats.Place furniture and toys to attract cats, feed and play to earn rewards, and build bonds to unlock bonuses.I helped with connecting talent to the team for development on both already-released and new projects.
Deep Depths
| Creator | Peak CCU | Timeline | My Contributions |
|---|---|---|---|
| iGottic | N/A | March 2025 - Present | Owner, Production, Lead Development |
Go underground to previous layers of humanity as a proletarian, a soul-licensed worker sent to get valuables for the trillionaires in hope of a better future. Loot weapons, ammo, items, and more to upgrade your character the deeper you go. Fight the hyper-evolved deviats to survive for one more moment. Unlock classes to gain usable upgrades for your future runs, where you will be reborn again.Like Velocity, my job here is to lead the project to make sure everything moves at the pace we need.
No-Scope Arcade
| Creator | Peak CCU | Timeline | My Contributions |
|---|---|---|---|
| iGottic | 12,000 | Feb 2021 - Apr 2025 | Game Owner & Lead Dev |
No-Scope Arcade is the next installment of the legendary No-Scope Sniping franchise: way faster, way harder, and way more fun! Speed around the map to quickly eliminate players and come up on top as the ultimate winner! Cycle through rounds so you have nonstop action.The original version of this game was made by me in 6 hours, and blew up. Since then I iterated upon it with new features, fixes, and more. I eventually transferred development to a team, at which point I focused on leadership.
No-Scope Sniping
| Creator | Peak CCU | Timeline | My Contributions |
|---|---|---|---|
| iGottic | 5,000 | May 2020 - Apr 2025 | Game Owner & Lead Dev |
No-Scope Sniping is an intense skill-based shooter based on no-scoping! Compete, win, and use your earned money to unlock cool new skins and characters to play with from a wide variety of cases. Be sure to play with your friends to have more fun!This was my first successful game, with the original version being in 2018 (before I even turned 15 years old)! Every new major update of this game helped me learn a lot of what I know now, ranging from leadership to development, and everything in-between.
Combat Warriors
| Creator | Peak CCU | Timeline | My Contributions |
|---|---|---|---|
| Swenzje Games | 76,948 | May 2022 - May 2022 | Programming |
A bloody and gory melee & ranged weapon fighting game.During my time here, I worked on a parkour movement system, which included ledge climbing, pole swinging, and more.

Super Hero Tycoon
| Creator | Peak CCU | Timeline | My Contributions |
|---|---|---|---|
| Level Up Gaming | 23,514 | May 2022 - Sep 2022 | Programming |
A classic tycoon game where you can play the role of any of different super hero types.My job at Super Hero Tycoon was to essentially remake the entire game, revamping all of the abilities and more. Unfortunately my work never released due to some complications.

What's The Word?
| Creator | Peak CCU | Timeline | My Contributions |
|---|---|---|---|
| iGottic | 4,000 | Mar 2020 - Dec 2022 | Game Owner & Solo Dev |
Welcome to the wackiest word-game you've seen yet! Want to share your funniest sentence, or take a chance with an awful joke? Do it! Every round, you're prompted with a sentence, and you may respond in any way you like. However, there's a catch: sometimes, you're not allowed to use certain letters! Don't be left hanging asking the question: "What's The Word?"This was a project I made for fun, but saw the light of day on the front page for a short period because youtuber "Flamingo" played it. I made this game 100% on my own.
Infinite Autocorrect
| Creator | Peak CCU | Timeline | My Contributions |
|---|---|---|---|
| iGottic | 3,500 | Jul 2019 - May 2024 | Game Owner & Solo Dev |
Welcome to the world's most productive and wacky office! You're too lazy to type things up yourself, so let the super weird autocorrect program do it for you! Gather supplies, overeat, initiate cooperative silliness, and much more in the Infinite Autocorrect office complex. Get crazy and customize your cubicle, skip out on work, and so much more when you stay on the work grind!This was another solo project of mine, and helped me learn a lot due to how long this game kept a player base.

️Evade
| Creator | Peak CCU | Timeline | My Contributions |
|---|---|---|---|
| Hexagon Development | 197,261 | Nov 2024 - Nov 2024 | Programming |
Run, hide, team up, whatever. Do whatever it takes to survive the insatiable wrath of nextbots around the map.I am only a contributor here, making a lighting optimization system to allow the revamped update to render hundreds of high-quality light sources without lag, even on low-end devices. This system was modified and is still in the production build.

Crocs World Tycoon
| Creator | Peak CCU | Timeline | My Contributions |
|---|---|---|---|
| Outstanding Move | 9,968 | Aug 2022 - Sep 2022 | Programmer |
Build your Tropical Water Park and complete Crocs World Tycoon! Play minigames, explore, earn fun items and so much more!My time here taught me how to collaborate with brands. I worked on features for the game based on Croc's request.
Projects
I've also made many libraries, tools, and projects, most of which are open-sourced. Find more of my open-source work on my GitHub page!

SCDS Rating System
| Project Type | Year Created |
|---|---|
| Rating System | 2026 |
The synthetic content disclosure score (SCDS) rating system informs clients and investors about AI usage in your products.

Effect Designer Suite
| Project Type | Year Created |
|---|---|
| Plugin | 2026 |
Without code, design and emit particles, sounds, modules, animations, and more for production-ready assets in an easy-to-use workflow that's backwards compatible with other plugins.

ExpressivePrompts
| Project Type | Year Created |
|---|---|
| Library | 2026 |
As a part of Praxis, ExpressivePrompts is a customizable drop-in alternative UI for ProximityPrompts on Roblox. Developers can customize how it looks, animates, and sounds.

Seam
| Project Type | Year Created |
|---|---|
| Library | 2025 |
A reactive state and animation library that can be used anywhere across the server or client, including for UI, gameplay mechanics, backend states, and more.

Praxis
| Project Type | Year Created |
|---|---|
| Library | 2025 |
Praxis is a collection of libraries and utilities for Roblox development.

Plugin Essentials
| Project Type | Year Created |
|---|---|
| Library | 2025 |
Forked from the original Plugin Essentials library, this is meant to be a Fusion 0.3 port with storyboarding compatible with UI Labs.

Figma Importer Assistant
| Project Type | Year Created |
|---|---|
| Plugin | 2024 |
It’s a shame that Roblox Studio doesn’t natively support Figma imports, but with the help of this plugin, you can make the import process easier!The plugin is designed with an intuitive and easy-to-use interface that speeds up your UI/UX workflow, and retains your original creation across all screen resolutions and devices.

Devvit
| Project Type | Year Created |
|---|---|
| Discord Server | 2020 |
Devvit is a gatekept Discord server made exclusively for vetted developers. Even though it was created years ago, it is still maintained and active to this day. Public information about this server is limited because of the gatekept nature. Please message me if you have questions about entry!
Achievements
PlayFab Tester
Before Roblox implemented it's modern analytics system, I was a tester in their PlayFab program to gather feedback regarding analytics setup.
Meta Panelist
I'm a UI/UX research panelist for Meta (Facebook), providing direct feedback to current and upcoming products and projects. I'm primarily in the AR/VR department.
Top Engaging Dev
I am part of the Roblox Top Engaging Developer Program, which is exclusive only to those that produce or own most engaging games on the platform.
Platform leader
I've worked closely with Roblox for a variety of things, including events, platform features, quarterly checkups, research, and more. I also work with brands that work closely with Roblox, such as makeship.
Event Organizer
Formerly one of the first to be in this program when it was started, I used to host educational and development-related events on the Roblox platform.
Feedback-er
I'm part of the community feedback program for Roblox, which allows me to give direct input on features, products, and more before they release.
Roblox Verified
I am a verified creator on the Roblox platform, which is their way of vetting and setting me apart from other developers. This was earned by my own games.
RDC Attendee
Since 2021, I have attended every Roblox Developers Conference (excluding 2025). Since my time as a top engaging developer, I get access to exclusive mixers and more.
UI & Graphics
Music
The playlist below is a showcase of some of my music. Newer tracks are going to be towards the top of the playlist. To see all of my published music, use the playlist embed to visit my SoundCloud profile.I also have my music published on Spotify, YouTube Music, Apple Music, and other major services. I am a verified artist on those platforms.
Tools & More

Confluence

Jira

Powerpoint

Excel

Word

Trello

Notion

Roblox Studio

Figma

Rojo

Wally

Visual Studio Code

FL Studio

Blender

GIMP

Affinity

Git + GitHub

Davinci Resolve

Pesde

Discord
Reach out!
Contact me directly for pricing information. My rates can vary based on scope of work, skillsets needed, etc.The best place to contact me is Discord (@igottic). If you cannot reach out to me on there, DM me on Twitter, as I don't see messages from other places quickly.
For any work that is not bound by contract, I require that I am paid prior to asset delivery. Any work that is time-based requires some form of legally-binding contract. "Other" work is any service that is non-technical and non-creative. I refuse to work in any discriminatory, unorganized, immoral, or illegal businesses. While my payment is negotiable, I stand firm on being paid fairly. I will not take low-ball offers since my work is backed by over a decade of experience. Please make sure to be clear and communicative with any work that I potentially take on.















